
Welcome to the UberQwack homepage.
UberQwack is a multiplayer, cross-platform, fast-paced bomberman-like game with chickens shooting each other with exploding eggs. The game is currently in a very early alpha stage, which means nothing is available for the public yet.
I have developed a 1-machine only game preview with support for up to 4 players and a level editor to get some experience using the pygame library and wxwidgets for the level editor. A partial screenshot of the game is shown below. The goal for the first public beta release is a game with the same concept, but with support for multiplayer through LAN. This requires the game to be completely rewritten, which means it will take some time before the game is ready for download.
I am currently in the design phase trying to figure out how the client-server mode is best laid out. The PyRaknet library will be used for the network communication, but I'm still looking for the best way to do proper timing and syncing of the game objects and players through the wire.

Uberqwack wont be able for download here


